The following is a demo of the terrain tool in Unity.  The trees were acquired from the Unity Asset Store.  I had to switch from the recommended Universal Render Pipeline to the standard shader to get it to become a html build.  The result caused some of the asset to decrease in visual quality.  There is also a frame rate issue when the game is first started but fixes itself after running for a short while.

StatusReleased
PlatformsHTML5
Authorbwg
Made withUnity
Tags3D, Third Person, Unity

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